Here is a quick tutorial on modeling a curtain using Cloth modifier in 3ds Max
3dsMax Curtain Modeling with Cloth modifier
Subdivision Modeling a Melia Table
A simple how-to on modeling this table in about 4 minutes. Big use of Symmetry modifiers which are great for modeling custom wheels.
Grasshopper to 3dsMax and back
This is a very simple example of linking grasshopper and Max together in a near realtime loop. Using a timer in MaxScript and streaming data in and out of panels in grasshopper, this setup reads and writes files ten times per second in both directions.
- Open the Max file.
- Open updateFloors_UI.ms in the mxs editor
- EDIT the file locations in the maxscript to match where you saved the project files.
- Start Rhino/Grasshopper and open FloorToFloor.ghx
- Set the File (Read) component path to the F2F_MaxOutput.dat location
- In the mxs editor, run the script by Ctrl+E or Tools > Evaluate All.
Woven triangular panle surface
I saw a simple video example of using Paracloud Gem to generate an interesting surface by offsetting parallel edges of triangular panels. So I set out to see how I would do something similar in 3ds Max.
Curve Attractor ~ Closest Point on Curve
Here is an example of using scripted controllers to modify objects based on their distance from a curve much as you would see in Grasshopper/Rhino. A much improved version of my code can be found in Ali Torabi’s Parametric Array tool for 3dsMax. I highly recommend it.
Max 2010 file:
